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Author Topic: Loot boxes in video games raising concerns  (Read 1987 times)

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Offline cflnut

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Loot boxes in video games raising concerns
« on: June 22, 2018, 01:40:50 PM »
http://canoe.com/entertainment/gaming/loot-boxes-in-video-games-raising-concerns

This is a rather interesting read, and dose raise some good questions. Such as should Loot Boxes be considered gambling?
If I had a world of my own, everything would be nonsense.
Nothing would be what it is, because everything would be what it isn't.
And contrary wise, what is, it wouldn't be. And what it wouldn't be, it would.

Offline Crewe

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Re: Loot boxes in video games raising concerns
« Reply #1 on: June 22, 2018, 09:52:21 PM »
I think this is much ado about nothing, gambling is gambling, this isn't it; no monetary risk for the player. This is just a purchase to me.
As for the psychological aspect, I point to the parents. If you teach your kid positive traits then video games don't have negative effects. JMHO

Offline rollntider

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Re: Loot boxes in video games raising concerns
« Reply #2 on: June 22, 2018, 11:08:52 PM »
yeah think there is no risk in loot boxes.



Offline BojackHorsefella

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Re: Loot boxes in video games raising concerns
« Reply #3 on: June 22, 2018, 11:26:42 PM »
I think the risk is, with a lot of loot boxes these days, there's no guarantee what you're going to get. This isn't just buying "Gun X" or "Armor Y," but more a throw of the dice in terms of what you may get in return. You're giving developers money in the hope of getting a particular item, without a guarantee.

Thus, a gamble.

Offline Crewe

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Re: Loot boxes in video games raising concerns
« Reply #4 on: June 23, 2018, 12:18:15 AM »
Not getting the prize you want isn't a gamble any more than buying a box of crackerjacks and not getting the desired reward. You bought something, you are receiving a reward, hence, not gambling.

Offline BojackHorsefella

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Re: Loot boxes in video games raising concerns
« Reply #5 on: June 23, 2018, 02:00:33 AM »
Not getting the prize you want isn't a gamble any more than buying a box of crackerjacks and not getting the desired reward. You bought something, you are receiving a reward, hence, not gambling.

That's more or less the counter argument I read.

Offline Crewe

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Re: Loot boxes in video games raising concerns
« Reply #6 on: June 23, 2018, 09:07:21 AM »
Not getting the prize you want isn't a gamble any more than buying a box of crackerjacks and not getting the desired reward. You bought something, you are receiving a reward, hence, not gambling.

That's more or less the counter argument I read.

Doesn't mean it's not accurate. No monetary risk, not gambling, simply a purchase. And aren't you making more or less the same argument mentioned in the article?

Offline BojackHorsefella

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Re: Loot boxes in video games raising concerns
« Reply #7 on: June 23, 2018, 12:04:10 PM »
Not getting the prize you want isn't a gamble any more than buying a box of crackerjacks and not getting the desired reward. You bought something, you are receiving a reward, hence, not gambling.

That's more or less the counter argument I read.

Doesn't mean it's not accurate. No monetary risk, not gambling, simply a purchase. And aren't you making more or less the same argument mentioned in the article?

Haha, we got our wires crossed. I wasn't making the argument, just elaborating on the logic that seems to be used to equate loot boxes to gambling, based on what I've read. I don't care either way, I just don't buy them.

Offline Crewe

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Re: Loot boxes in video games raising concerns
« Reply #8 on: June 23, 2018, 01:43:38 PM »
Not getting the prize you want isn't a gamble any more than buying a box of crackerjacks and not getting the desired reward. You bought something, you are receiving a reward, hence, not gambling.

That's more or less the counter argument I read.


Doesn't mean it's not accurate. No monetary risk, not gambling, simply a purchase. And aren't you making more or less the same argument mentioned in the article?

Haha, we got our wires crossed. I wasn't making the argument, just elaborating on the logic that seems to be used to equate loot boxes to gambling, based on what I've read. I don't care either way, I just don't buy them.

lol that was my bad then, sorry

Offline rollntider

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Re: Loot boxes in video games raising concerns
« Reply #9 on: June 26, 2018, 01:45:51 AM »
Fight?



Offline BojackHorsefella

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Re: Loot boxes in video games raising concerns
« Reply #10 on: June 26, 2018, 10:31:47 AM »
Fight?

Hahahaha.

Yeah, Crewe, come get some! /kidding

Offline Crewe

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Re: Loot boxes in video games raising concerns
« Reply #11 on: June 27, 2018, 02:23:12 AM »
Fight?

Hahahaha.

Yeah, Crewe, come get some! /kidding

Lol I just gave everything I had, I'm punch drunk 😂

 

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